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napalm.php
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2001-08-06
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<title>Eye-Play : Napalm</title>
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<h5>
[ <a href="napalm.php#introduction">Introduction</a>
| <a href="napalm.php#requirements">Requirements</a>
| <a href="napalm.php#features">Features</a> ]<br>
[ <a href="napalm.php#reviews">Reviews</a>
| <a href="napalm.php#screenshots">Screenshots</a> ]
</h5><p>
<h2><b>Napalm</b></h2></center>
<p><br>
<h4>Price - £29.95</h4>
<p><a name=introduction></a><br>
<h4>Introduction</h4>
<p>
Napalm is an all new real-time strategy wargame from
Clickboom. Both Command & Conquer and Red Alert featured
high in the Clickboom wishlist that they ran, because of
this it was obvious that this type of game was something
Amiga users wanted.
<p>
The game is set in the near future in which human made
robots with high intelligence yet very rebelious
behavior attempt to take over the Earth, it is your job
to stop them.
<p>
The game itself follows in the footsteps of the most
popular real-time wargames such as Dune II & Command &
Conquer. It plays in a very similar fashion, where two
armys clash on on the battlefield. This can be either
against the computer or against another player with two
linked computers (via serial, modem or internet
connection).
<p>
To win, the aim is simple. To destroy the other sides
army, obviously, you have a massive range of soldiers,
vehicles (from tanks to helicopters) and other attacking
devices at your disposal. The fact that Nalpalm is set
in the future allowed ClickBoom to implement very high-
tech vehicles that are only limited by there imagination
- some of these units will be of the like that has never
been seen before, however, you'll have to wait till the
games release to find out what they are. To enable you
to build these buildings/units you will require credits,
these are gained by mining your surroundings for fuel.
<p>
Obviously, the 1 player missions will be great fun with
them not all being of the destroy everything mold but
also with specific aims. However, as with any other
multi-player games Napalm comes into its own when played
with a human opponent. ClickBoom have put a lot of
effort into this part of the game to make sure that it
doesn't become to repetitive. Many features have been
added so that even when it looks like you are down and
out there will be a way for you to survive and come
back. Many options have been implmented that ensure a
long lasting appeal, there are many ways to attack,
defend against, trick and destroy your enemy.
<p>
The game is completly multi-tasking and OS friendly,
and it comes on CD-ROM only.
<p><a name=requirements></a><br>
<h4>Requirements</h4>
<ul>
<li>Min. 020 / AGA / 16MB RAM / 2x CD-ROM / HD
<li>Min. recommended 030 / AGA / 16MB RAM / 2x CD-ROM / HD
<li>Recommended 060 / AGA / 16MB RAM / 2x CD-ROM / HD
</ul>
<p><a name=features></a><br>
<h4>Features</h4>
<ul>
<li>Full 650MB
<li>20 CD Audio Tracks (~ 400MB)
<li>~ 200MB of the actual game files (no intro)
<li>Even better explosions than in the demo
<li>In-game chat during serial play
<li>Fully OS-friendly
<li>Written in assembly for maximum performance
</ul>
<p><a name=reviews></a><br>
<h4>Reviews</h4>
<p>
<b>Amiga Nutta</b><br>
"The best Real-Time strategy game I have ever played, 'nuff
said."<br>
95%
<p>
<b>Amiga Fever</b><br>
"THE HIGHEST RATED GAME EVER"
<p>
<b>Napalm players (Portal poll)</b><br>
95%
<p>
<b>Amiga Format</b><br>
"THE BIGGEST, NOISIEST AMIGA GAME YET"
<p>
<b>Amiga Max</b><br>
99%
<p>
<b>Amiga Survivor</b><br>
"Strategy fans should sell their own mothers to buy this"
<p>
<b>Amiga Times</b><br>
"FORGET ABOUT COMMAND & CONQUER"
<p>
<b>Amimag</b><br>
97%
<p>
<b>Amiga Advis</b><br>
"THIS IS A MASTERPIECE! I LOVE NAPALM."<br>
Gfx - 95%, Gameplay - 95%, Overall - 95%
<p><a name=screenshots></a><br>
<h4>Screenshots</h4>
<p>
<center>
<img src="platinum/napalm/napalm_01.gif">
<img src="platinum/napalm/napalm_02.gif">
</center>
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